Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Flaws: Ugly, Mundane, Shy. Bonds: Poor, Military. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Efferil Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern man dresses like a well dressed Beggar does. His golden hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He struck the Beggar job and began his own company from there.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Athletic, Logical, Gifted. Flaws: Disease. Bonds: Job. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
Lamlis Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and wears just a brown suit. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3100 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Marley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, brown shirt, and black tie. He carries a battered longbow and tarnished bow as well. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
Possessions: 1200 gp.
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