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NPC Generator

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Advanced [show]


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he is wearing a long, white cloak. He has done his best to style his black hair to look like a famous performer. His eyes are brown.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Chad studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Optimist, Gifted, Impeccable. Flaws: Insane. Bonds: In love, Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Chad Camden, Male Human Ranger 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). An abacus with copper, silver and gold markers (120 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy white hair. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: In love, Family. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rangrim Holderhek, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Moss agate (7 gp). Banded agate (7 gp). Rose (50 gp). 3 Thunderstones.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his yellow fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Dilettante again; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Three Buttons, Male Tabaxi Paladin 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 150 pp. Citrine (70 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Black pearl (1600 gp).


Social Check DCs


Chem Blur, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'8", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his dark red hair well, parting it to the left. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Chem has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Joker. Flaws: Addict, Antagonistic, Disease, Insomniac. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Chem Blur, Male Tiefling Ranger 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 3 Holy water.


Social Check DCs

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