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NPC Generator

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Advanced [show]


Lorm Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports tan clothing, slightly heavier than average wear. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: Lorm was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Through the years after Lorm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lorm's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Lorm Abram, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp. 3 Tanglefoot bags.


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Orsik lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Family. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orsik Foamtankard, Male Dwarf Commoner 7
Medium (4'3") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of death around his neck, and a nunchaku on his belt. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves painting and to teach people painting more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He wants revenge against gnolls.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Patrick Wordsworth, Male Human Commoner 6
Medium (5'10") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Corkitron Sunmeadow, Male Halfling Fighter 16
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 147 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 8000 gp. Chalcedony (70 gp). Pink pearl (150 gp). Tiger eye turquoise (11 gp). Star ruby (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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