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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large tan jacket and is in decent physical shape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast island. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Adventurer, Job. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Erky Garrick, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 8 (-1)13 (+1)
Skills History +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying gold crest a little too much giving a sharp gold color. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Dragonborn culture. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Dyer, but he was a colossal failure. He struck the Actor job and began his own company from there.

Motivation: To be a Dyer again; and a strong sense of loyalty to dragonborn people

Ideals: Logical. Flaws: Racist, Disease. Bonds: Poor, Job. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Paladin 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Nature +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Just what you see.


Social Check DCs


Hûra Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. His hair is cut close to his head. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Hûra was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Roofer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted, Logical. Bonds: Immigrant, Guardian, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Hûra Everleigh, Male Half-Orc Warlock 9
Medium (5'10") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 27 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp.


Social Check DCs


Marbas Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He keeps his long purple hair kept up in a rat tail. His eyes are gold and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Marbas Cheer, Male Tiefling Adept 7
Medium (6'8") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs

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