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NPC Generator

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Advanced [show]


Eiravel Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Fletcher, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eiravel took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Poor. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Eiravel Caphaxath, Male Elf Expert 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Anselm Royal, Male Human Adept 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Mormog Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish auburn hair is in a traditional bowl cut. His gray eyes peer out from beneath his small brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Persistence. Flaws: Secretive, Insomniac. Bonds: Adventurer, Rich. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Mormog Sydney, Male Half-Orc Rogue 10
Medium (5'6") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 16 (+3)10 (+0) 16 (+3)6 (-2)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5

Possessions: 20000 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Family. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Ralf Harrington, Male Human Adept 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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