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NPC Generator

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Advanced [show]


Hûmgrat Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He keeps his chestnut hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to reunite with his absent father

Ideals: Joker. Flaws: Disease. Bonds: Job, Criminal record, Family. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Hûmgrat Gracey, Male Half-Orc Rogue 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5

Possessions: 60 gp. Banded agate (15 gp).


Social Check DCs


Kyle Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a grey deerstalker hat and grey clothes. He has a hunchback. He wears his blonde hair up. He has a dull look in his blue eyes.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Hanali, Male Half-Elf Cleric 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran, Druidic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Raer Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Raer will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raer is combative with any and all who dare try his patience in the slightest.

History: Raer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Justice. Flaws: Addict. Bonds: Slave, Poor. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Raer Selevarun, Male Elf Fighter 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Heward Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Heward reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Heward Crane, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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