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NPC Generator

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Advanced [show]


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, white shirt, and tan tie, and is pretty ugly. His white hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a forest tribe. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Military, Nature, Adventurer. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Ernest Nash, Male Human Cleric 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Mamnen Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Priest does. His hair, while still mostly dark red, has prominent grey streaks. His half smiles and black eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Optimist. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Priest

Voice: American accent

Attributes [hide]

Mamnen Weary, Male Tiefling Fighter 4
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Moss agate (15 gp). Chrysoberyl (110 gp). Fiery yellow corundum (1000 gp). Banded agate (15 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ur-Dag Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Marshal. His chestnut hair is lengthy. His eyes are a pleasant blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ur-Dag is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Ur-Dag Stanton, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Eiravel Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear grey pants and tee shirts. His hair is brown, silky, and of moderate length. He has violet eyes and a grey hat with a white feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Eiravel studied abroad. After coming to the age of reason, Eiravel took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: Revenge; and to get a good night's sleep

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Eiravel Meliamne, Male Elf Commoner 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Eye agate (15 gp).


Social Check DCs

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