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NPC Generator

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Advanced [show]


Donaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is bronze and very short. His eyes are likewise red.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Donaar Norixius, Male Dragonborn Wizard 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lorm Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear green pants and tee shirts. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Rich, Nature. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Lorm Barton, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. A small bag of saffron. (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue pants and tee shirts. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with painting.

History: Sold as a small child to a slaver, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Justice, Artistic. Bonds: Mentor, Job, Criminal record. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Einkil Deepdelver, Male Dwarf Warlock 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 18000 sp. Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Banded agate (6 gp). Deep blue spinel (1100 gp). Red garnet (40 gp).


Social Check DCs


Valafar Dread, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green armored body suit, with a simple white line shooting up and back down, he is not a threatening figure. His chestnut hair is greasy and uncared for. His gold eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Job, Mentor. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Valafar Dread, Male Tiefling Aristocrat 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 43 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)14 (+2) 13 (+1)19 (+4)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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