Habor Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy black suit. His hair is greying and his face has many wrinkles. He has gold eyes.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Habor was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Religious, Rich, Family. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 54 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 9000 sp.
Khrosh Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bristling with hidden weapons, mostly ceremonial daggers and hammers. His blonde hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Family. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear grey clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears his black hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.
History: Gifted from a young age, Andram studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Miner for hire.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Job, Guardian. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 70 gp. 1 Banded mail.
Vondal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has blonde hair. He has gray eyes and a brown hat with a grey feather.
Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Philantrophist. Bonds: Nature, Criminal record, Job. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp. Azurite (14 gp). Coral (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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