Kassoon
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NPC Generator

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Advanced [show]


Efferil Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. His eyes are a pleasant hazel.

Personality: Efferil is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Depressed, Insane. Bonds: Family. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Efferil Wallace, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Silver pearl (130 gp). Iolite (60 gp). Red garnet (130 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light grey in addition to tight pants. His fur is lavender and curly. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. A gifted student he started as a Sailor, but he got bored and became a Assassin. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and to be a sailor again

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Guardian, Rich, Job. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Great Plume, Male Tabaxi Warrior 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red-brown spinel (50 gp). 2 Alchemist’s fire.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. His brown hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He moved out west to avoid the crime he committed. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Gerald Shirley, Male Human Monk 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Chrysoberyl (160 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Adley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports green clothing, slightly heavier than average wear. His chestnut hair is heavily combed to the right. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and a deep hatred of drow

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Percival Adley, Male Human Druid 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. Amber (50 gp).


Social Check DCs

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