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NPC Generator

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Advanced [show]


Charles Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He has moderate length silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 14 years.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Attractive, Job, Religious, Enemies. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Thompson, Male Half-Elf Monk 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Deep green spinel (40 gp). Deep green spinel (40 gp). Bloodstone (50 gp).


Social Check DCs


Pâsh Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He has a hunchback. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Nature, Criminal record, Immigrant. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Pâsh Cooper, Male Half-Orc Adept 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Chrysoprase (70 gp). Amethyst (100 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Rael Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Apothecary. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Butcher, but he got bored and became a Apothecary. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Mundane. Bonds: Job, Religious. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Rael Meliamne, Male Elf Rogue 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). An abacus with copper, silver and gold markers (50 gp). A small bag of saffron. (70 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Medium magic item.


Social Check DCs


Peter Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light brown in addition to tight pants. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions; and expand his business

Flaws: Shy. Bonds: Criminal record, Nature, Religious, Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Peter Sibilans, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs

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