Tordek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is dressed in an above average manner. He has styled his chestnut hair well, parting it to the right. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Tordek grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Mentor. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1400 sp. Jasper (40 gp). Onyx (40 gp). 1 Tanglefoot bags.
Sapply Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white shirt with thin green vertical stripes and brown pants. He is portly but not overly obese. His hair is cut close to his head. His violet eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: Sapply was born the youngest of three triplets. A gifted student he started as a Spy, but he got bored and became a Guard. He struck the Guard job and began his own company from there.
Motivation: He wants to meet his childhood hero; and an old rival family wants him found
Ideals: Disciplined, Professionalism. Bonds: Family, Job, Adventurer. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Krimp Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his scimitar. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a slaver, Krimp was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Tanner and found it very stressful. After a long history of fighting, Krimp and his spouse have recently divorced.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Job. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Leucis Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is short and purple. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Azurite (6 gp). Eye agate (6 gp). Violet garnet (400 gp). Obsidian (6 gp). Fire opal (1500 gp).
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