Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy brown pantaloons and a black scarf. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Masterwork Common Melee.
Silvo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of death around his neck, and a rapier on his belt. His auburn hair is braided into rings. His eyes are a pleasant brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Silvo hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Heskan Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large pastel mantle and cape that has been intricately interwoven into his white robe. His bronze crest is smooth and relatively long. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised by priests from a young age. Heskan was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 19)
Armor Class 11
Hit Points 132 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Infernal
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 |
Possessions: 7000 gp. Coral (120 gp). Fiery yellow corundum (700 gp). Moss agate (10 gp). Rose (30 gp). Jet (120 gp). Violet garnet (1300 gp). Moonstone (30 gp). Iolite (30 gp). Sardonyx (30 gp). Fire opal (700 gp). Brown-green garnet (120 gp). Golden yellow topaz (1300 gp). Obsidian (10 gp). Alexandrite (1300 gp). Rock crystal (30 gp). Eye agate (10 gp). Eye agate (10 gp). Tourmaline (120 gp). Golden pearl (120 gp). Smoky quartz (30 gp). Rhodochrosite (10 gp). Violet garnet (1300 gp). 1 Medium magic item.
Dabbledob Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sai on his belt, and he perpetually has his sai ready. His hair, while still mostly auburn, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in sai use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dabbledob was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He wants revenge against orcs.
Ideals: Fighting, Impeccable. Flaws: Insane, Disease. Bonds: Enemies. Occupation: Guard
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 190 gp. 1 Climber’s kit.
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