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NPC Generator

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Advanced [show]


Skirt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit, and he perpetually has his pickaxe ready. His lavender fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast mountains. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Fighting. Bonds: Guardian, Has a crush, Nature, Rich. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Skirt Paws, Male Tabaxi Bard 19
Medium (6'8") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 112 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Performance +6, Survival +9
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 300 pp. Blue diamond (3000 gp). Violet garnet (200 gp). Sardonyx (80 gp). Obsidian (9 gp). Sard (80 gp). Eye agate (9 gp). Rose (80 gp). Azurite (9 gp). Amethyst (130 gp). 1 Major magic item.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Astar Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. His hair is cut close to his head. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and money/treasure

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Rich. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Astar Benevolence, Male Tiefling Bard 14
Medium (5'11") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 30 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Religion +8, Survival +7
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Gold and topaz bottle stopper cork (1200 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Traubon Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Brazzik, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 124 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5

Possessions: 3000 gp. Eye agate (14 gp). Bloodstone (50 gp). Golden yellow topaz (400 gp). Zircon (50 gp).


Social Check DCs

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