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NPC Generator

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Advanced [show]


Soveliss Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Soveliss Kemmerer, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp.


Social Check DCs


Delebean Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and carries longbows. He has a red handlebar mustache and slicked back red hair. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: Delebean was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Rich, Job. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Delebean Sympony, Male Gnome Bard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. Black pearl (600 gp). Iolite (50 gp). Fire opal (900 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears his hair in dreadlocks. His amber eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Guy Hartford, Male Human Fighter 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +5

Possessions: 500 gp. Gold and topaz bottle stopper cork (500 gp). Cloth of gold vestments (130 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. He has several tiny emerald earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Has a crush, Enemies. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Qualen Cobblelob, Male Gnome Warrior 13
Small (3'8") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 97 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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