Kassoon
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NPC Generator

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Advanced [show]


Ahrim Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head, and he perpetually has his whip ready. His chestnut hair is unkempt and raggedy. His black eyes have a joyful gleam in them most of the time.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Server

Voice: Squeaky

Attributes [hide]

Ahrim Patience, Male Tiefling Expert 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man prefers to wear brown clothing when he does not wear armor. He has no hair. His blue eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Altho was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep.

Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac. Bonds: Religious, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Altho Glenfellow, Male Halfling Fighter 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 98 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Mozikth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His green crest is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Mozikth Kerrhylon, Male Dragonborn Cleric 8
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin brown vertical stripes and pastel pants. He keeps his brass crest in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs; and his religion dominates his actions

Bonds: Religious, Enemies, Poor, Adventurer. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baradad Clethtinthiallor, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. 1 Alchemist’s fire.


Social Check DCs

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