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NPC Generator

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Advanced [show]


Bundrigo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has a hunchback. He has wavy brown hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Bundrigo Goodearth, Male Halfling Commoner 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggan Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with green slacks, and carries greatswords. He wears his blonde hair up. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Pacifist, Justice. Bonds: In love, Job. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wiggan Wiseacre, Male Halfling Rogue 7
Small (2'10") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60 pp. Rose (60 gp). Golden pearl (40 gp). White opal (1100 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is auburn, silky, and of moderate length. His hazel eyes are slightly larger than normal.

Personality: Fallond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Fallond Loderr, Male Dwarf Bard 7
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Marshal. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Pelt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Hag in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Pelt and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pelt discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pelt fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Religious. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Pelt Plume, Male Tabaxi Expert 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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