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NPC Generator

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Advanced [show]


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His hair is short and chestnut. He has gleaming, smiling hazel eyes.

Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Cockaby was born in the north. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Poor, Job. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Cockaby Albaratie, Male Gnome Paladin 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Crowbar. 1 Average lock.


Social Check DCs


Fargas Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: Fargas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, In love. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Fargas Littlefoot, Male Halfling Aristocrat 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Lapis lazuli (5 gp). Violet garnet (800 gp). Peridot (60 gp). Red spinel (60 gp).


Social Check DCs


Astar Skill, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and blue robe with the hood down. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling red eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Astar took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Justice, Joker. Flaws: Secretive. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Astar Skill, Male Tiefling Paladin 12
Medium (6'6") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Canary diamond (4000 gp). Red garnet (140 gp). Eye agate (11 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his scarlet crest in a flapper bob. His fierce red eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dazzazn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dazzazn. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic. Bonds: In love, Poor, Criminal record. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Rogue 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)19 (+4)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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