Erky Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His chestnut hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a plains tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Flaws: Ugly, Hedonist. Bonds: Criminal record, Nature, Rich. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Gerard England, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His blonde hair is long and unkept. He has a dull look in his amber eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 120000 cp.
Ralf Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a violet costume with the symbols of the sun god on his torso. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Shoemaker, who enjoyed hunting, Ralf was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Galinndan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy brown suit. He has wavy golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Mayor, but he got bored and became a Laborer. He struck the Laborer job and began his own company from there.
Motivation: He is greedy; and to be a mayor again
Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Attractive, Job, Rich. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!