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NPC Generator

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Advanced [show]


Beiro Firahel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Beiro Firahel, Male Elf Expert 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 pp. 1 Darkwood Shield.


Social Check DCs


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Logical, Artistic. Bonds: Attractive, Nature, Criminal record. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Kitchur, Male Human Fighter 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Bathin Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His dark red hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Bathin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Bathin Blessing, Male Tiefling Fighter 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 14 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Mâku Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Mâku has worked very hard to control his curse. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Flaws: Insomniac, Antagonistic, Fearful, Disease. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Mâku Allerton, Male Half-Orc Paladin 3
Medium (6'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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