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NPC Generator

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Advanced [show]


Shifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has done his best to style his yellow fur to look like a famous performer. His eyes are likewise yellow. His teeth are white and perfect.

Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Tailor and found it very stressful. He left for the west, certain he would find work there.

Motivation: Further expansion of business.

Flaws: Depressed, Forgetful. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Shifting Of Ale, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 120 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Dûgz Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Professionalism. Bonds: Military, Enemies, Job. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Dûgz Burton, Male Half-Orc Commoner 12
Medium (5'6") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 82 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 400 pp. Aquamarine (600 gp). Alexandrite (600 gp). Jasper (70 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs


Fargas Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered morningstar and tarnished quarterstaff as well. He wears his auburn hair up. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Fargas grew up listening to his father's many stories. Through the years after Fargas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fargas's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Fargas Strongbones, Male Halfling Warlock 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2600 gp. 1 Minor magic item.


Social Check DCs


Alex Hartford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He has money and likes to spend it; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job, Military. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Alex Hartford, Male Human Fighter 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5

Possessions: 150 gp. 1 Disguise kit.


Social Check DCs

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