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NPC Generator

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Advanced [show]


Caeldrim Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His silver hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Caeldrim reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Nature, Has a crush. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Caeldrim Solvenstein, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Chrysoberyl (90 gp).


Social Check DCs


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a black and white robe with the hood down. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Depressed, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Randal Kendal, Male Human Warrior 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His tied-back hair is brown. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dworic Dankil, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 30 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)11 (+0) 12 (+1)10 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (170 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Fax Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. He wears a colorful flower in his silver crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Guardian. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Fax Beryntolthropal, Male Dragonborn Monk 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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