Orsik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.
Motivation: He has comitted a past crime that haunts him to this day; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Family. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Malachite (4 gp). Aquamarine (1400 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item.
Bucklal Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His white hair is still thick. His eyes are hazel.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bucklal was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Bonds: Attractive, Enemies, Military, Rich. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Ghaliver Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair up. His eyes are amber.
Personality: Calm and collected, he is a well trained Guard. He can't help but pocket interesting objects he comes across
History: He was born in the south. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Guard for hire.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Bonds: Job, Criminal record, Immigrant, Family. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Jasper (50 gp). Coral (60 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Rangrim was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. After coming to the age of reason, Rangrim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 76 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 700 gp.
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