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NPC Generator

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Advanced [show]


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a small bristly mustache and wavy red hair. His amber unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alston Scheppen, Male Gnome Paladin 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Ghûra Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a violet scarf. He has moderate length black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Ghûra is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Military, Criminal record. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Ghûra Eastaughffe, Male Half-Orc Bard 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp.


Social Check DCs


Rolf Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan shirt with thin yellow vertical stripes and black pants. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Depressed. Bonds: Military. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Reid, Male Human Commoner 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 800 sp. 1 Darkwood Shield.


Social Check DCs


Trym Alston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His chestnut hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. His childhood dream was to be a Tanner, but he was a colossal failure. He has never given up on his music dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Artistic, Professionalism. Bonds: Nature, Job, Debt. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Alston, Male Human Sorcerer 8
Medium (5'3") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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