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NPC Generator

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Advanced [show]


Hobart Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Hobart Tallfellow, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Cimer Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Bricklayer. His hair is purple and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job, Poor, Attractive, Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Cimer Mute, Male Tiefling Monk 6
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)19 (+4) 11 (+0)16 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Celestial, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Rock crystal (50 gp). Coral (160 gp). Aquamarine (1500 gp). Hematite (13 gp).


Social Check DCs


Fivin Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He has moderate length brown hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Religious, Mentor, Immigrant. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Fivin Caerdonel, Male Elf Paladin 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 pp.


Social Check DCs


Trynnicus Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He carries with him a set of daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has copper crest. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Trynnicus Jharthraxyn, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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