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NPC Generator

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Advanced [show]


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His silver hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Osco was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Osco Nimblefingers, Male Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Iolite (50 gp). Violet garnet (300 gp). Freshwater pearl (6 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears dark leathers with embroidery. His auburn hair has been sun bleached extensively. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has achieved small success as a Detective.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Nordak Glanhig, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Bathin Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey painted combat armor at almost all times. His hair, while still mostly white, has prominent grey streaks. His gold unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Disease, Insane. Bonds: Immigrant. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Bathin Scorn, Male Tiefling Wizard 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1800 sp. Sapphire pendant on gold chain (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered bow and tarnished greatsword as well. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Criminal record. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Silver pearl (70 gp).


Social Check DCs

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