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Advanced [show]


Lone Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is portly but not overly obese. His brown fur has been sun bleached extensively. His fierce copper eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Lone lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Miner

Voice: Raspy

Attributes [hide]

Lone Of Ebony, Male Tabaxi Expert 6
Medium (5'1") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Melech Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is purple, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting, Joker. Bonds: Attractive, Family, Military. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Melech Glee, Male Tiefling Expert 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Tethren Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His dark red hair is greasy and uncared for. He has silver eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Jeweler mother left him crippled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Tethren Verity, Male Tiefling Aristocrat 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Cloth of gold vestments (170 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Mogg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. Mogg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mogg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Criminal record, Job. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Mogg Birkenhead, Male Half-Orc Fighter 17
Medium (6'7") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 104 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Insight +6, Stealth +7
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 1600 pp. Black star sapphire (600 gp). Black opal (600 gp). Deep blue spinel (400 gp). Amber (120 gp). Blue quartz (8 gp). Red spinel (120 gp). Iolite (40 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). Zircon (40 gp). Rhodochrosite (8 gp). Carnelian (40 gp). Freshwater pearl (8 gp). Aquamarine (400 gp). Malachite (8 gp). Banded agate (8 gp). Blue quartz (8 gp). Aquamarine (400 gp). Sardonyx (40 gp). Citrine (40 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Freshwater pearl (8 gp). Amethyst (120 gp). Golden yellow topaz (400 gp). Tourmaline (120 gp). Golden yellow topaz (400 gp). Onyx (40 gp). 1 Medium magic item.


Social Check DCs

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