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NPC Generator

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Advanced [show]


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his silver hair up. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Knight and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a assassin again

Flaws: Ugly, Secretive. Bonds: Poor, Job, Slave. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Robert Bradly, Male Human Fighter 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Frug Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His hair is cut close to his head. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Mortician in town.

History: He comes from a rich northern family. A gifted student he started as a Scribe, but he got bored and became a Mortician. He has worked as a Mortician like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, In love, Job, Rich. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Frug Dunben, Male Gnome Monk 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Performance +6, Survival +9
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: Deep blue spinel (1100 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His blonde hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oblar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Oblar Greenleaf, Male Halfling Adept 9
Small (3'4") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a white armored body suit, with a simple tan line shooting up and back down. His black hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a illithids raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oloric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Disciplined. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Oloric Stoutale, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. 2 Antitoxin.


Social Check DCs

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