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NPC Generator

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Advanced [show]


Fenriz Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Tanner, Fenriz learned a great deal about his mother's area of expertise. His childhood dream was to be a Carpenter, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Fenriz Merit, Male Tiefling Warlock 10
Medium (6'6") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 16 (+3)17 (+3)
Skills Arcana +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 1100 gp. Blue sapphire (1500 gp). Tiger eye turquoise (8 gp). Violet garnet (700 gp). Amber (60 gp). Jade (60 gp). Black pearl (700 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Curran embodies much of what other species detest in the Halflings. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Pacifist. Flaws: Antagonistic, Ugly. Bonds: Rich, Job, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Curran Goldfound, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 40000 cp. Sard (70 gp). 1 Minor magic item.


Social Check DCs


Gorbundus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He keeps his brass crest in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of goblins; and he is content

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Rich, Mentor, Enemies. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Gorbundus Jerynomonis, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has done his best to style his yellow fur to look like a famous performer. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Ugly, Terse. Bonds: Poor, Family, Immigrant. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Moon Grass, Male Tabaxi Paladin 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 32000 sp. Deep blue spinel (1100 gp). Blue quartz (5 gp). 2 Thunderstones. 3 Acid flasks.


Social Check DCs

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