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NPC Generator

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Lance Hale, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a small bristly mustache and wavy white hair. His brown eyes peer out from beneath his broad brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Spice Merchant soon after.

Motivation: To settle down with his crush; and he has a crush on the local shepherd

Ideals: Joker. Bonds: Religious, Military, Job, Has a crush. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Hale, Male Human Paladin 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he dresses like a well dressed Sage does. His gold crest is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tarhun is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Bard 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His brown fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Insomniac. Bonds: Enemies, Military, Adventurer. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Right-Handed Of Passion, Male Tabaxi Sorcerer 4
Medium (6'7") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Thamior Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His deerstalker hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Thamior embodies much of what other species detest in the Half-Elves. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Thamior Fahrend, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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