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NPC Generator

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Advanced [show]


Sammal Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair, while still mostly red, has prominent grey streaks. He has silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.

History: Sammal hails from a village terrorized by giants. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Enemies. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Sammal Flair, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 15 (+2)19 (+4)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Qualen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His head has been shaved. His brown eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Antagonistic, Disease. Bonds: Poor, Mentor. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Qualen Quillsharpener, Male Gnome Warlock 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 5000 sp. Freshwater pearl (11 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, he is not a threatening figure. With a patchy brown beard and wild brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to be a animal trainer again

Ideals: Passionate. Bonds: Criminal record, Rich, Adventurer, Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Gildmak Swiftwhistle, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Nutae Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Nutae Arnuanna, Male Half-Elf Warlock 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Sard (30 gp). Star ruby (1200 gp). Moss agate (4 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs

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