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NPC Generator

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Advanced [show]


Cimer Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and he perpetually has his shortbow ready. He wears a colorful flower in his brown hair. His black eyes dart from person to person.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Cimer Vice, Male Tiefling Ranger 5
Medium (5'5") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Ignan, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Bloodstone (40 gp).


Social Check DCs


Fivin Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears his brown hair up. This gray eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has worked as a Sailor like his mother before him.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Mundane. Bonds: Family, Job. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Fivin Ostoroth, Male Elf Fighter 10
Medium (5'4") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Insight +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Morgran Dankil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Kilvar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small forest village. He was an apprentice working in his mother's forge. He struck the Spy job and began his own company from there.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Rich, Nature, Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Kilvar Torevir, Male Dwarf Bard 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 70 gp. 7 Acid flasks.


Social Check DCs

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