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NPC Generator

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Advanced [show]


Naill Berevan, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Naill Berevan, Male Elf Commoner 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Golden yellow topaz (900 gp). 1 Breastplate.


Social Check DCs


Barfa Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown, dusty cloak, and a wedding ring on his left hand. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barfa took refuge in the ruined castle and found the beat up trident and armor he uses now. He hasn't been sleeping well lately.

Motivation: Further expansion of business.

Flaws: Insomniac, Selfish, Impulsive. Bonds: In love, Nature, Job. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Barfa Marlee, Male Half-Orc Monk 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Anverth Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Fletcher, Anverth learned a great deal about his father's area of expertise. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and marry his brother to traveling adventurers

Flaws: Insane, Secretive. Bonds: Family, Job, Criminal record. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Anverth Turen, Male Gnome Bard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 19000 cp.


Social Check DCs


Zook Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Mundane, Insane. Bonds: Immigrant, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Zook Lingenhall, Male Gnome Fighter 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 107 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 17 (+3)18 (+4)
Skills Medicine +8, Persuasion +9
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 2000 gp. Alexandrite (400 gp). Eye agate (14 gp). Eye agate (14 gp). Coral (110 gp). Azurite (14 gp). Eye agate (14 gp). Eye agate (14 gp). Chalcedony (30 gp). Moss agate (14 gp). Black pearl (400 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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