Kite Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Courier.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Flaws: Ugly, Greedy. Bonds: Religious, Mentor, Job. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.
Gimgen Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy brown pantaloons and a black scarf. His red hair is long and unkept. He has brown eyes and a brown hat with a black feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1100 gp. Smoky quartz (60 gp). Star rose quartz (60 gp). Jade (90 gp). Red garnet (90 gp). Hematite (14 gp). Rhodochrosite (14 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Mentor. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 180 pp. Star rose quartz (60 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man wears green trousers with white and red striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Blacksmith.
Motivation: Expand his business.
Ideals: Athletic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. Freshwater pearl (4 gp). Chalcedony (60 gp).
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