Cloud Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his gray fur down. His copper eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: He got into the Ruler business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Ruler for hire.
Motivation: He wants to meet his childhood hero; and wants his loneliness to end
Flaws: Shy, Hedonist. Bonds: Job, Adventurer, Has a crush. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. Golden yellow topaz (200 gp).
Bucklal Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush; and obtaining odd cultural halfling artifacts is his passion
Flaws: Insomniac. Bonds: Has a crush, Adventurer, Mentor. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Curran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His left hand appears badly burned and disfigured. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he has a crush on the local doctor
Flaws: Ugly, Insane, Antagonistic. Bonds: Has a crush. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6
Possessions: 1500 gp. Tiger eye turquoise (16 gp). Sard (80 gp). Peridot (80 gp). Emerald (800 gp). Chalcedony (80 gp).
Keth Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is white and curly. His hazel eyes peer out from beneath his top brown hat.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants his loneliness to end; and retire the richest man in the north
Ideals: Entrepeneur, Athletic. Flaws: Fearful. Bonds: Has a crush, Military. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 57 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 3d10+5, Ranged +7 / 3d10+3, Grapple +9
Possessions: 200 pp.
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