Aerdeth Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His silver hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 4 years old his parents immigrated from the west. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp. Malachite (11 gp). Rose (30 gp). Red garnet (160 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.
Frederick Royal, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel armored body suit, with a simple black line shooting up and back down, and is pretty ugly. With a patchy white beard and wild white hair. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is an amazing painter.
History: He was born in the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. Rhodochrosite (12 gp).
Sweet In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears just a brown suit, and is pretty ugly. His brown fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east, but his parents moved at a very young age to the west. Sweet was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bricklayer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 101 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3200 gp. Lapis lazuli (11 gp).
Varis Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his halberd. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Varis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a Carpenter, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 90 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
Possessions: 230 pp. Deep blue spinel (800 gp). Carnelian (50 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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