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NPC Generator

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Advanced [show]


Fargas Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His white hair is greasy and uncared for. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He is a Lycanthrope in disguise. His father was a soldier and died while he was still young. Fargas was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Fargas Littlefoot, Male Halfling Ranger 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small plains village. His father was a soldier and died while he was still young. Aramil was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Nature, Military. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Aramil Caerdonel, Male Elf Adept 7
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 400 gp.


Social Check DCs


Caeldrim Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears black cloth garments or leather armor. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Caeldrim was raised in a hard working conservative environment. He dropped out of school before completing his studies. He then took over the family business and is one of the better Tailor for hire.

Motivation: To be a Detective again; and expand his business

Ideals: Logical. Flaws: Disease. Bonds: Job, Slave. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Caeldrim Netyoive, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. White opal (1300 gp). Jasper (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Qemuel Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Qemuel Silence, Male Tiefling Expert 4
Medium (6'3") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. Alexandrite (800 gp). Obsidian (5 gp). Brown-green garnet (120 gp). Emerald (700 gp).


Social Check DCs

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