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Advanced [show]


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red fur is drawn into a tight pony tail with a skull scrunchie. His eyes are green and beady.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Lone was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Banker.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Ugly, Hedonist. Bonds: Family, Debt, Job. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Lone Moon, Male Tabaxi Expert 11
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 85 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 110 pp. Freshwater pearl (16 gp). Malachite (16 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Chrysoberyl (40 gp). Black pearl (300 gp). White pearl (40 gp). Azurite (16 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.


Social Check DCs


Immeral Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His hair is chestnut, silky, and of moderate length. His gray eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting, Gifted. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Lathalas, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Caeldrim Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. His eyes are brown.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Caeldrim Berevan, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Smokesticks.


Social Check DCs


Beast Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. His gray fur is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Beast was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Artistic, Persistence. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Beast Fang, Male Tabaxi Warrior 14
Medium (6'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 60 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Investigation +8, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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