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NPC Generator

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Advanced [show]


Nutae Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Nature. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Nutae Tiltathana, Male Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. His silver hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Orsik is depressed about a lot of things. He tends to be a nihilist. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Hedonist. Bonds: Attractive, Poor. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Orsik Ungart, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 500 sp. 2 Tanglefoot bags.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his monstrous two handed axe ready. He has done his best to style his rusty crest to look like a famous performer. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Mehen lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Fighting, Disciplined, Artistic. Bonds: Family. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 18 (+4)10 (+0)
Skills Arcana +6, Medicine +7
Senses Passive Perception 14
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 120 pp.


Social Check DCs


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He keeps his silver hair in a pixie cut. His green eyes peer out from beneath his small violet hat.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Balimaar was born in the north. At a young age he loved to build and create. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Balimaar Wellington, Male Human Cleric 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs

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