Mreksh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has dyed his greying brass crest a little too much giving a sharp brass color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Insane. Bonds: Rich, Nature. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Onyx (70 gp).
Oloric Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He has a moderate pudge and is not very fit. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a very good compulsive liar and kleptomaniac.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Artistic, Gifted. Bonds: Criminal record, Nature, Rich. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Ignan, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Hamil Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hamil hails from a village terrorized by giants. A freak accident while working with his Merchant father left him crippled. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Adventurer, Enemies. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.
History: Uthemar was born the youngest of three triplets. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Family. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
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