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NPC Generator

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Mozfel Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a black suit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Mozfel grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Further expansion of business; and to reunite with his old friends

Bonds: Attractive, Job, Immigrant, Adventurer, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Mozfel Digby, Male Half-Orc Bard 8
Medium (6'2") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)6 (-2) 19 (+4)6 (-2)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly lances and morningstars. His white crest is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of western immigrants he idolized his father. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a painter and was forced into it by his family

Flaws: Insane. Bonds: Criminal record, Family, Attractive, Immigrant. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Warlock 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, tan, dusty cloak. He has styled his orange fur well, parting it to the left. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Logical, Fighting. Flaws: Ugly, Depressed, Insane. Bonds: Immigrant. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Cask In the Wind, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Beloril Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. His hair is short and chestnut. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Slave Trader, who enjoyed hunting, Beloril was taken on many hunting expeditions. Beloril was born on a far western island where he grew up under the tutelage of his mother, an expert Courier. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Nature, Immigrant. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Beloril Fireforge, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 14 (+2)10 (+0)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 900 sp. Fire opal (500 gp). Freshwater pearl (4 gp). Brown-green garnet (70 gp).


Social Check DCs

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