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Advanced [show]


Kite Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is heavily combed to the right. His eyes are green and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Kite has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Kite Of Storm, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Cloth of gold vestments (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is greasy and uncared for. His ears are large.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Anthony studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly, Insane. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Anthony Merton, Male Human Paladin 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. White pearl (60 gp).


Social Check DCs


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: A skeptical and narcissistic man, Hobart's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and to be a performer again

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Hobart Goodbarrel, Male Halfling Bard 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly shields and greatswords. His white hair is heavily combed to the left. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Nirgel Serenity, Male Tiefling Adept 7
Medium (6'1") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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