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NPC Generator

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Advanced [show]


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a brown and green handkerchief worn on his right side. His moppish white hair is in a traditional bowl cut. His eyes are likewise hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military, Mentor, Slave. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Senteq Albaratie, Male Gnome Expert 11
Small (3'8") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Insight +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Violet garnet (900 gp). Jasper (50 gp). Golden pearl (120 gp). Red spinel (120 gp). Freshwater pearl (11 gp). Jet (120 gp). Jet (120 gp). Zircon (50 gp). Carnelian (50 gp).


Social Check DCs


Raam Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy red hair. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Raam Intellect, Male Tiefling Expert 7
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)19 (+4)
Skills Intimidation +7
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Fiery yellow corundum (1300 gp). Aquamarine (800 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has styled his blonde hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Ozyman was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Disciplined, Persistence. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Ozyman Greenleaf, Male Halfling Wizard 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Miner, but he got bored and became a Ploughman. He has achieved small success as a Ploughman.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Bonds: Immigrant, Religious, Job. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Altho Smoothhands, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Coral (90 gp). Pink pearl (90 gp). Black pearl (1600 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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