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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Broce Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear tan tank tops with red pants. His auburn hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Broce Folkor, Male Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Patrick Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Beggar mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Ugly, Selfish, Hedonist, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Patrick Hallewell, Male Human Paladin 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Malachite (7 gp).


Social Check DCs


Rolf Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the left. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Rolf hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Attractive, Enemies, Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Rolf Barclay, Male Human Ranger 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. Chrysoprase (50 gp).


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean brown cloak covering his clean studded leather. His hair is chestnut and curly. His eyes are violet and catlike.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He was always a brilliant, if unscrupulous mind. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He now owns his own business.

Motivation: To prove his worth to the world; and to be a stylist again

Ideals: Artistic, Logical. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Fallond Daraln, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Infernal, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3 Antitoxin.


Social Check DCs

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