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NPC Generator

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Advanced [show]


Karash Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears brown trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His chestnut hair is braided into rings. He is baby faced.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Karash is combative with any and all who dare try his patience in the slightest.

History: Born to a Spy, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Karash Marleigh, Male Half-Orc Ranger 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. 1 Silver holy symbol.


Social Check DCs


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a penchant for wearing a ring with an oversized jet on his right hand. His yellow fur is knotted and matted. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the east. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Trail Paws, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Athletics +6, Deception +8
Senses Passive Perception 11
Languages Common, Giant, Ignan, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8

Possessions: 250 pp. Jeweled electrum ring (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp).


Social Check DCs


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears red leather gloves, a red jacket, and tight pants. He is an epitome of beauty. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Addict, Insane, Selfish, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nalral Silveraxe, Male Dwarf Expert 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 19 (+4)15 (+2) 15 (+2)13 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Harvest Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is cut close to his head. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: He was born in a small plains village. A gifted student he started as a Mortician, but he got bored and became a Courier. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Bonds: Rich, Attractive, Job, Nature. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Harvest Of World, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Celestial, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Peridot (50 gp). Tiger eye turquoise (8 gp). Coral (60 gp). White pearl (60 gp).


Social Check DCs

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