Burto Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears professional attire. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Bonds: Attractive, Slave, Immigrant, Criminal record. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 63 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp. Black pearl (900 gp). Onyx (40 gp). Golden yellow topaz (900 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Bentley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear green pants and tee shirts. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Professionalism. Bonds: Attractive, Family, Criminal record. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 800 sp.
Lance Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple green line shooting up and back down. His tied-back hair is chestnut. His gray eyes lackadaisically let the world flow into them.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He would rather hide behind his crafts than deal with other people.
History: Born to a Apothecary, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Apothecary again; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 20000 cp.
Travok Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple white robe with green stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears his chestnut hair up. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Flaws: Greedy. Bonds: Slave. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
Possessions: 390 pp. Jasper (20 gp). Golden yellow topaz (1000 gp). Obsidian (7 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
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