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NPC Generator

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Ability Scores
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Advanced [show]


Thomas Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a white armored body suit, with a simple blue line shooting up and back down. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with music.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Thomas Dalanthan, Male Half-Elf Adept 15
Medium (5'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 19 (+4)17 (+3)
Skills Arcana +8, Athletics +7
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright brown hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: Eccentric and domineering, Joser will drive conversation. He is obsessed with his god.

History: He was born at the edge of vast plains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Joser Greenbottle, Male Halfling Expert 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Antitoxin. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Bonds: Adventurer, Job, Criminal record, Guardian. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Randal Reid, Male Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 gp.


Social Check DCs


Windy Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Windy studied abroad. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Windy Of Ivory, Male Tabaxi Fighter 6
Medium (6'7") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 sp. Tiger eye turquoise (10 gp). Black opal (900 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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