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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a violet broad hat and violet clothes. His long orange fur is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Three Grass, Male Tabaxi Warlock 4
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is black and very short. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Recently he has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Disciplined, Impeccable. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Bertram Hayley, Male Human Adept 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Fallond Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Insane. Bonds: Enemies, Poor. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Fallond Frostbeard, Male Dwarf Adept 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 270 gp.


Social Check DCs


Jabbie Beren, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Sage. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich western family. He worked as a nervous Sage and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Sage

Voice: Whispers

Attributes [hide]

Jabbie Beren, Male Gnome Rogue 11
Small (3'7") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 240 pp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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