Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his white robe. His gray fur is thinning but still full. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Body Guard profession.
History: He was born into a rich family. His childhood dream was to be a Body Guard, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and to be a body guard again
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears grey trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He has auburn hair. His eyes are likewise gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Naal was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and doesn't want to be a stylist and was forced into it by his family
Ideals: Athletic, Joker, Persistence, Logical. Flaws: Antagonistic. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 330 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).
Ahvain Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a black shirt with thin red vertical stripes and black pants. His hair is silver and curly. He has a dull look in his blue eyes.
Personality: Ahvain is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Depressed, PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 12000 sp.
Immeral Raethran, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His silver hair has been sun bleached extensively. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: The child of a Carter, who enjoyed hunting, Immeral was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 110 pp. Chalcedony (30 gp).
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