Elaim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears green leather gloves, a green jacket, and tight pants, and his gloved hand is found clutching a nunchaku. He has done his best to style his white hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: Elaim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Criminal record. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp. Silver ewer (10 gp).
Chem Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his trident. He is portly but not overly obese. His hair is silver, silky, and of moderate length. His eyes are silver.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: Chem was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 100 pp. Jeweled anklet (2000 gp). Gold music box (2000 gp). Silver ewer (10 gp).
Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in red turtlenecks beneath a tan coat with brown slacks. His gray fur is heavily combed to the left. His copper eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast desert. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 8 years.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Nature. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Cloth of gold vestments (50 gp).
Gilthur Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. His brown hair is thinning but still full. His fierce hazel eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Assassin profession.
History: He was born at the edge of vast plains. A freak accident while working with his Assassin father left him crippled. He became a Miner soon after.
Motivation: To be a Assassin again; and he feels threatened by others
Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Job, Nature. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Star rose quartz (20 gp). Red-brown spinel (40 gp). Smoky quartz (20 gp). 1 Simple lock.
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